Operate
Configuration
The plugin's config.yml and messages.yml.
On first start the plugin creates config.yml, messages.yml, waypoints.yml and a bundles folder in plugins/AdvancedHUD.
config.yml
license:
key: ""
api:
endpoint: ""
timeout-seconds: 10
resource-pack:
auto-apply: true
required: false
prompt: "This server uses a resource pack to draw its HUD."
verify-attempts: 3
hud:
update-interval: 2
combat-seconds: 10
placeholder-cache-ticks: 10
default-enabled: true
server-name: ""
debug: false| Setting | Meaning |
|---|---|
license.key | Optional. Activated automatically at startup on a connected server. |
api.endpoint | Leave empty to use the address built into the plugin. Must be https; http is accepted for localhost only. |
api.timeout-seconds | Timeout for requests to the service, 1 to 60. |
resource-pack.auto-apply | Offer the pack to players automatically. |
resource-pack.required | Disconnect players who decline the pack. |
resource-pack.prompt | Text shown in the pack prompt. |
resource-pack.verify-attempts | Download attempts when verifying the pack hash, 1 to 10. |
hud.update-interval | Minimum ticks between HUD refreshes. A HUD's own interval applies if it is larger. Running animations refresh every tick. |
hud.combat-seconds | How long %player_in_combat% stays true after damage. |
hud.placeholder-cache-ticks | How long PlaceholderAPI results are reused per player. |
hud.default-enabled | Whether the HUD is shown to players who have not used /hud toggle. |
server-name | Value of %server_name%. |
messages.yml
messages.yml controls the prefix and the colors of the messages the plugin sends in chat and in the console. Values are written in MiniMessage format, for example <green> or <#6FDC8C>.
Apply changes with /advancedhud reload.